Geddes Language Center featured four faculty projects in its Spring 2017 Digital Faculty Showcase. Each faculty member displayed their recent and developing innovations in digital-based teaching practices. Flipping a Portuguese Language Class Celia Bianconi, senior lecturer in the College and Graduate School of Arts & Sciences, and Adel Faudetzinova, lecturer in the College of Arts
Educational technology has turned a corner. Software developers have developed video games that can be used for teaching as a way to engage learners from all backgrounds. Roughly 50% of adults play video games. This is true across demographics including race, gender, and income. As a result, gaming is an extremely effective tool for connecting with
Last week on the EdTech blog Wendell Seale, EdTech’s MyMedia platform administrator, introduced BU’s new video streaming platform. This week we’re publishing a video that demonstrates how students can benefit from instructors’ use of video. Live now on MyMedia: Educators face a number of limitations in traditional learning environments. Student engagement can be low because
BU recent adopted the Kaltura Video streaming platform, and have branded it MyMedia the Instructional Video Streaming Platform. Some of the benefits of MyMedia are its: Integration with Blackboard Unlimited storage Powerful keyword search Automated transcriptions, and Ability to serve as a private channel for BU faculty and students. The content you upload is behind BU’s login, so
Webinar March 21: Noon to 1:00 p.m. Labster will host webinar with Co-founder and CTO Michael Bodekær. Discussion and Q&A about how Labster improves student engagement, motivation, and learning.
Technology Showcase: Gaming as a Teaching Tool with Caitlin Feeley of MIT’s Education Arcade When: Friday, March 24, 1:00-2:30pm Where: BU Hillel House, 4th floor – 213 Bay State Rd. Educational games are a new facet of the educational technology field. Caitlin Feeley of MIT’s Education Arcade is coming to BU on Friday, March 24 to share